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NVIDIA Officially Responds To GeForce RTX 30 Series Issues

NVIDIA'south Official Response On GeForce RTX 30 Series Issues: SP-CAP vs MLCC Groupings Vary Depending on Blueprint & Not Indicative of Quality

NVIDIA'south GeForce RTX 30 series has been caught up in a major controversy ever since the lineup launched. A botched launch for both RTX 3080 & RTX 3090 graphics cards was presently followed by user reports where several cards were crashing during gaming. Information technology was before long highlighted that the cause of these issues could be related to the GPUs boosting algorithm but more recent reports advise that the issue could have more than to practice with the hardware design that AIB partners accept implemented on their custom products. NVIDIA has now come up forrard with an official argument regarding the affair.

NVIDIA Officially Responds To GeForce RTX 30 Serial Bug: SP-CAP vs MLCC Groupings Vary Depending on Pattern & Not Indicative of Quality

There's more than than one role to this story so allow's offset with what NVIDIA has to officially say on the thing. The statement was given to PCWorld's Senior Editor, Brad Chacos, and is as follows:

"Regarding partner lath designs, our partners regularly customize their designs and we work closely with them in the process. The appropriate number of SP-CAP vs. MLCC groupings can vary depending on the blueprint and is not necessarily indicative of quality."

via NVIDIA

In the argument, NVIDIA specifically states that their partner cards are based on custom designs and that they work very closely with them during the whole design/test process. NVIDIA does give AIBs reference specs to follow and gives them certain guidelines for designing customized boards. That does include the limits defined for voltages, power, and clock speeds. NVIDIA goes on to country that at that place's no specific SP-CAP / MLCC grouping that can be defined for all cards since AIB designs vary compared to each other. Just NVIDIA besides states that the number of SP-CAP / MLCC groupings are also non indicative of quality.

At that place take been recent reports suggesting that MLCC is the manner to get with AIB cards as they offer the most stable feel but NVIDIA here is saying otherwise. The word of SP-CAP /MLCC groupings started when Igor Wallossek from Igor'southward Lab posted in his technical study that the caps might be a possible reason behind the crashes that users were facing.

In our previous report, information technology was pointed that the GeForce RTX xxx series generally crashed when it hits a sure boost clock above 2.0 GHz. Some users also found out that cards with full SP-CAP layouts (Conductive Polymer Tantalum Solid Capacitors) were generating more issues compared to boards that either use a combination of SP-CAP / MLCCs (Multilayer Ceramic Chip Capacitor) or an entire MLCC design.

SP-CAP / SP-CAP & MLCC Groupings on Diverse GeForce RTX 30 AIB Cards (Prototype Credits: Igor's Lab):

Differences Between SP-CAP & MLCC Capacitors:

The deviation between the SP-CAP & MLCC capacitors is vast and Videocardz has explained it in a simpler style as stated below:

  • The MLCC is cheap and small, they operate at electric current ratings, voltages, and temperates, but they are prone to peachy and piezo effects, they also have bad temperature characteristics.
  • The SP-CAP is bigger and has lower voltage ratings and is worse at high frequencies. They are however stronger and non decumbent to cracking, they too accept no piezo effects, SP-CAPs should also operate better at college temperatures.

Since this discovery, there have been statements from various AIBs on the matter. We also have had several AIBs who take told us that they believe that the issue is mostly a hardware flaw that they're rectifying while others believe that it tin be solved through a driver fix only that would lead to lower clocks and voltages that could slightly touch the overall performance of the card. However, that remains to be seen. The following are the statements from the AIBs:

EVGA

Recently at that place has been some discussion about the EVGA GeForce RTX 3080 series.

During our mass product QC testing we discovered a full 6 SP-CAPs solution cannot pass the existent world applications testing. It took near a week of R&D effort to detect the cause and reduce the SP-CAPs to 4 and add xx MLCC caps prior to shipping production boards, this is why the EVGA GeForce RTX 3080 FTW3 series was delayed at launch. In that location were no 6 SP-CAP product EVGA GeForce RTX 3080 FTW3 boards shipped.

But, due to the time crunch, some of the reviewers were sent a pre-production version with vi SP-CAPs, we are working with those reviewers direct to supervene upon their boards with production versions.
EVGA GeForce RTX 3080 XC3 series with five SP-CAPs + 10 MLCC solution is matched with the XC3 spec without bug.

Also note that we have updated the product pictures at EVGA.com to reflect the production components that shipped to gamers and enthusiasts since day one of production launch. One time you receive the menu you lot tin can compare for yourself, EVGA stands behind its products!
— Jacob Freeman, EVGA Forums

MSI

"MSI became enlightened of reports from customers, reviewers, and system integrators that in that location may be instability when GeForce RTX 30 Series graphics cards core clocks exceeded a certain amount. The latest GeForce commuter (456.55) includes fixes for the issue. As such, MSI recommends owners of GeForce RTX xxx Series graphics cards update to the latest driver release which can be downloaded from the NVIDIA GeForce website.

MSI stands backside its blueprint decisions for its GeForce RTX 30 Series graphics cards catalog which consists of GAMING models and VENTUS models. MSI utilizes a mixed capacitor grouping in its designs to do good from the strengths of both SP-Caps and MLCCs. All MSI GeForce RTX 30 Series cards that have shipped out since the beginning of production, which include media review samples, feature the PCB configurations as shown in the updated images below.

MSI would similar to express its appreciation to customers, reviewers, and system integrators that raised sensation of the issue, and to NVIDIA for the cooperation in speedily resolving the problem.

ASUS

All retail ROG Strix and TUF Gaming GeForce RTX 3080 and 3090 graphics cards use only MLCC capacitors for decoupling close to the GPU.

During development, we discovered the improvement this makes to RTX 3090 and 3080 overclocking headroom, so nosotros made specification changes before nosotros started shipping cards to reviewers and customers. Delight note that some of the product images used on etail sites and our product pages were from early on development samples, then are not terminal. All images will be updated soon.

Please carry with us!

Source

Gigabyte

"In response to the recent reports speculating that the use of POSCAP capacitors on the GeForce RTX 3080/3090 graphics cards could pb to stability problems and crashes, nosotros would similar to analyze the consequence with the following argument:

It is false that POSCAP capacitors independently could cause a hardware crash. Whether a graphics card is stable or non requires a comprehensive evaluation of the overall excursion and ability delivery blueprint, not just the difference in capacitor types. POSCAPs and MLCCs have dissimilar characteristics and uses, thus information technology is not true to assert that one capacitor type is better than the other.

"The GIGABYTE GeForce RTX 30 graphics cards are designed in accordance with NVIDIA specifications, and take passed all required testing, thus the production quality is guaranteed. GIGABYTE GeForce RTX 3080/3090 GAMING OC and Eagle OC series graphics cards use high-quality, depression-ESR 470uF SP-CAP capacitors, which come across the specifications set by NVIDIA and provide a total capacity of 2820u in terms of GPU core ability, higher than the industry's average. The cost of SP-CAP capacitors is not lower than that of MLCCs. GIGABYTE values product integrity highly and definitely does non reduce costs by using cheap materials.

"NVIDIA has released a driver (version 456.55) on September 29, 2020 that improves stability. Users are advised to update to the latest driver for optimized performance. For users who run into power-related issues with GIGABYTE GeForce RTX 30 series graphics cards, GIGABYTE volition provide product replacement, gratis of accuse.

"GIGABYTE has been constantly improving and optimizing product quality, especially in terms of thermal designs, to provide the best gaming feel to the consumers for decades. For the latest AORUS GeForce RTX 30 graphics carte du jour series, we accept as well paid extra attending to the cooling performance and introduced manufacture-leading solutions such as MAX-Covered Cooling to ensure that the operation of each component is stable.

Source

ZOTAC

Regarding the recent RTX 3080 result, the investigation is undergoing and we will update y'all shortly. For those who had purchased our RTX 3090/3080 Trinity, please submit the grade at the link below. We volition keep in touch with you personally.

Source

GALAX (KFA2 in European Market)

About the SP-CAP capacitors and MLCC capacitors of Milky way RTX 3080/3090 products

Dear actor friends:

How-do-you-do, everyone. Recently, many users take come up to enquire well-nigh the specific usage of the capacitors on the dorsum of the Milky way RTX 3080/3090 series of graphics chips. Subsequently verification, about the RTX 3080/3090 released by GALAXY. The capacitors used on the back of the model flake are every bit follows:

ane. GALAXY RTX 3080 Heijiang/Metal Master product, the number of SP-CAP capacitors on the back of the fleck: 5, the number of MLCC capacitors: a ready of 10. This version is currently on sale and is the original commercial version.

2. Milky way RTX 3090 General/Metal Primary product, the number of SP-CAP capacitors on the back of the chip: iv, the number of MLCC capacitors: two groups of 20. This version is currently on auction and is the original commercial version.

three. GALAX RTX 3090 GAMER trial production samples, currently only 6 pieces are in the easily of the media and KOL. The first batch of this sample uses 6 SP-CAP capacitors. Afterwards confirmation, the GAMER products officially produced and sold will exist used for capacitor materials. Make optimization improvements. Annotation: This production is non currently on auction.

I am very grateful to the players and friends for their support and love to GALAXY. GALAXY is as well consistent in its pursuit of product quality. It is our glorious mission to provide y'all with better and stronger hardware. In addition, the current full range of GALAXY graphics card products support 3-year warranty and personal warranty service. If you accept other doubts or questions, please feel costless to leave us a message to discuss, thank you!
Source

GAINWARD

Annunciation on SP-CAP Capacitors and MLCC Capacitors of Gainsun 30 Series Graphics Bill of fare Products

Dearest Gainward consumer players:

Cheers to the friends who bought and supported Gainward. Recently, nosotros received the vocalism of market players' inquiries. Many players are very concerned about our company'south just released 30 series products. Regarding the specific usage of the capacitors on the back of the chip, nosotros hereby explicate the situation:

All the RTX 3080 10GB graphics cards released by Gainward currently use 5 SP-CAP capacitors on the dorsum of the chip and 10 MLCC capacitors. The versions currently on the market are all the original commercial versions.

All the RTX 3090 graphics cards released by Gainward currently use 4 SP-CAP capacitors on the back of the flake and 20 MLCC capacitors. The versions currently on the market place are all the original commercial versions.

As a long-term AIC partner of Nvidia, Gainward has always been adhering to the product standard to pattern and produce completely co-ordinate to Nvidia'southward requirements. Therefore, currently players are concerned near the problem of capacitors and new production failures on the Internet. Currently Gainward has not generated such feedback. .

In addition, all Gainward graphics card products support three-twelvemonth warranty and personal warranty service. Thanks consumers and players for your support and love to Gainward.
Source

Were AIBs Constrained Past Time & Rushed To Launch Their Custom Designs?

In the concurrently, MSI and ASUS have started updating their product pages for the GeForce RTX 3090 and GeForce RTX 3080 graphics cards with retail board pictures. Previously, the product pages had pictures from the pre-product models which were still using older designs with a dissimilar SP-CAP /MLCC layout. The new ones testify an increased number of MLCC caps on the back and then before.

We know for a fact that several AIBs were finalizing clock speeds fifty-fifty afterwards the GeForce RTX 3080 was announced and clock speeds for RTX 3080 custom variants were revealed just a few weeks prior to launch. Then it could exist that AIBs didn't get the time they needed to evaluate the clock speeds extensively or fifty-fifty their lath designs. The same is true for the GeForce RTX 3090 and GeForce RTX 3070 custom models since their clock speeds have non been finalized still either.

Post-obit are the GeForce RTX 3080 Gaming X Trio, GeForce RTX 3080 Ventus 3X, and ASUS TUF Gaming GeForce RTX 3080 pictures from earlier and after showcasing the updated layouts on the back of the PCB (Image Credits: Videocardz):

NVIDIA's New Commuter Offers A Preliminary Set While AIBs Evaluate Their Custom Designs With The First NVIDIA Test Drivers

There have also been reports that users are facing fewer issues afterward installing the new GeForce 456.55 drivers compared to the older ones on the same cards. Users take stated that their cards run at lower clock speeds simply are more stable and don't spike as often and as high as they were earlier. And so if you were i of the users facing crashes or problems with the cards, you tin can try out the new drivers. The cards we were running (MSI RTX 3080 / RTX 3090 Gaming X Trio) didn't produce whatsoever problems while our tests before and the new drivers hardly affect the clock speeds of the cards.

Some users accept also manually undervolted/underclocked their cards for a more stable experience while gaming. Undervolting is only possible through the MSI Afterburner four.6.3 BETA 2 utility which can exist found hither for download. Information technology is also brash to users who are facing these issues to reinstall a fresh set of drivers.

With that said, AIBs take confirmed to me that they are indeed working with the first test drivers from NVIDIA. The 456.55 release doesn't specifically country any fixes for the problems and only adds in fixes for a certain number of games. NVIDIA might have introduced a preliminary measure out to halt the crashes for at present but a more than fine-tuned approach in the class of a commuter is still a couple of days away. We will keep you posted within this article for any more information nosotros get related to the RTX 30 serial issues.

Source: https://wccftech.com/nvidia-official-response-geforce-rtx-30-series-crashes-issues-sp-cap-vs-mlcc-groupings/

Posted by: dickersonthang1941.blogspot.com

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